Wake the Keeper
It tells the tale, voices every stranger, sets the odds and calls for the dice, and will read it all aloud if you like. It never tires, and it never forgets a name.
- A Short Journey €5
- About two hours on the table's clock, which stops whenever you step away. Near the end the Keeper looks for a good place to set the tale down rather than cutting you off.
- A Long Tale €8
- About four hours on the same clock: twice the room, and the Keeper leaves the ending alone for far longer.
Either way: a realm woven for your table, up to four chairs, a Keeper for the whole chapter, and a ledger you keep and can carry into the next one. One payment, no subscription.